[BUG] Players don't respawn at their heart log  

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git-Spigot-f56e2e7-7fc66b2 (MC: 1.13.2)

Plugins (23): MVdWPlaceholderAPI, FastAsyncWorldEdit, LiteBansGUI, PlaceholderAPI, MineableSpawners, FeatherBoard, DevHider, WorldBorder, Vault, UltraPermissions, PublicCrafters, ProtocolLib, Multiverse-Core, Citizens, CommandNPC, LiteBans, WorldEdit, WorldGuard, HyperDrive, Essentials, LeaderHeads, TCChallenge, PremiumVanish

When players die from any cause, they will respawn at the worldspawn, not back at their heartlog. This means that they will take wither effect damage after respawning, resulting in them dying over and over again.


This topic was modified 7 months ago by Devinloper
Posted : January 20, 2019 8:21 am
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Young Tree Admin

They can run /tpheart {playername}. On my server, I've set up a custom alias where players can just run /heart and it finishes the command.

You can also create an admin tree at spawn, even if it's hidden one block underground. This is the preferred method.

I will, however, add this in the future. Those two ideas are just temporary solutions for you for now.

Posted : January 20, 2019 11:43 am

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