[BUG] Players don't respawn at their heart log  

  RSS
Devinloper
(@devinloper)
New Member Registered
TCChallengeBeta0.1.5.jar 
git-Spigot-f56e2e7-7fc66b2 (MC: 1.13.2)

Plugins (23): MVdWPlaceholderAPI, FastAsyncWorldEdit, LiteBansGUI, PlaceholderAPI, MineableSpawners, FeatherBoard, DevHider, WorldBorder, Vault, UltraPermissions, PublicCrafters, ProtocolLib, Multiverse-Core, Citizens, CommandNPC, LiteBans, WorldEdit, WorldGuard, HyperDrive, Essentials, LeaderHeads, TCChallenge, PremiumVanish


When players die from any cause, they will respawn at the worldspawn, not back at their heartlog. This means that they will take wither effect damage after respawning, resulting in them dying over and over again.

 

This topic was modified 3 months ago by Devinloper
ReplyQuote
Posted : January 20, 2019 8:21 am
Topic Tags
Bug
stifflered
(@tim)
Young Tree Admin

They can run /tpheart {playername}. On my server, I've set up a custom alias where players can just run /heart and it finishes the command.

You can also create an admin tree at spawn, even if it's hidden one block underground. This is the preferred method.

I will, however, add this in the future. Those two ideas are just temporary solutions for you for now.

ReplyQuote
Posted : January 20, 2019 11:43 am
Share:

Want to join the TreeCrafters Gaming Community?

We are in a public Beta Development phase which you can join right now! Click the button below to get the IP Address, important links, downloads, and more.

Recent Forums Posts

Online

 No online members at the moment

  
Working

Please Login or Register